Current Work
​
I’m developing Wwise Basic Tools, a collection of 15 to 20 Unity-Wwise scripts designed to streamline game audio design and implementation without requiring any coding. These tools range from audio mixers for Unity developers to systems for triggering events, states, switches, and RTPCs, making them accessible for both beginners and professionals.
The collection also includes timers for posting events and states at specific intervals, tag readers for changing switches, and tools for managing character movement sounds like footsteps and jumps. Wwise Basic Tools will simplify the integration of immersive audio in games, making the process faster and more efficient.
Wwise Unity Audio Basic Tools




Health Mission
Health Mission is an educational game created for nursing students to practice and learn through realistic nursing scenarios. I worked on programming and designing the core game mechanics, collaborating closely with experienced nurses to ensure the game accurately reflects real-world challenges and aligns with nursing education standards. The game is designed to be both engaging and educational, helping students deepen their understanding of essential concepts.
In addition, I crafted interactive dialogue systems that enhance player interaction, making the learning process more dynamic and immersive. My role also included designing sound and music systems, incorporating audio elements that enrich the gameplay and foster a focused learning atmosphere. This blend of game mechanics, narrative, and sound design creates a comprehensive and impactful tool for nursing education.
Website: https://misionsalud.com.ar/ ​​​​​​​